It comes with a rich set of predefined shapes (for workflow diagrams, process schemas, class diagrams, trees,… check their collection of samples) and the possibility to define your own shapes and customization options (e.g. Any guidance would be appreciated. Good examples are this list of online modeling tools that help you to easily create UML (or ER, BPMN, …) diagrams directly in the browser. Features animation support, layers, event capture, multitouch and many examples. I was searching for JavaScript libraries to draw diagrams and you have explained very well here. Only recently have we been able to consider JavaScript for graphical work, such as drawing charts or perhaps even HTML5 games. Threejs is a High-level JavaScript graphical library and API developed by Ricardo Cabello in 2010 that provides developers with the capability to render 3D graphics from any Browser. Similar to nomnoml, Mermaid’s main focus is the generation of diagrams from text files, in this case via a simple markdown-like script language. No additional software and no third party plug ins. D3. Draw2D touch is a modern HTML 5 JavaScript library for visualization and interaction with diagrams and graphs. A javascript library that acts as a front-end of dagre (javascript library to lay out directed graphs on the client side), providing the actual rendering using D3. He was a website consultant at Console, ABC News, Flight Centre, Sapient Nitro, and the QLD Government and runs a tech blog with over 1 million views per month. In particular, it supports all major UML types of diagrams: with support of style edition for diagram elements (size, position, color, etc. We will create special offscreen canvas where we will add all drawings. A JS client-side library for creating graphics and interactive experiences, based on the core principles of Processing to make coding accessible to artists, designers and educators. nope that’s it’s original home , Dmitry Baranovskiy wrote it and then Sencha bought it to use in their (awesome) javascript framework ExtJS, and now it’s back where it belongs, with the master himself. The motivation for this work is to allow simple graph plotting in JavaScript without resorting to anything but your web browser. Instead of working with pixels, you work with objects. This means every graphical object you create is also a DOM object, so you can attach JavaScript event handlers or modify them later. You have also automatic graph layout algorithms available. Right now I am working on a project which has requirement like drawing complex block diagram without intersecting the edges. Well, you have a broad range of options in this post. The component can use either jQuery or Microsoft Ajax® library for browser independence layer and type system implementation. GoJS is a feature-rich JavaScript library for implementing interactive diagrams across modern browsers and platforms. Package CSV would basically contain data like Page name, keywords for the page, search volume, and organized in hierarchy of the website pages. Another powerful library I like is Babylon.js. Update 18/05/2013: Added 11. The only dependencies are lodash and dagre. It also aims to provide a good user experience but making sure designers can edit the diagrams as fast as possible. As far as I have read from its doc : https://jgraph.github.io/mxgraph/docs/manual.html#3.1.4 arrowhead shapes). It’s written entirely in in Typescript and React. It’s not the only choice, but it’s probably the most popular choice for a beginner to start building stuff fast. JsPlumbToolkit is its commercial extension. 1. The first approach has limitation if we want to use some low-level 2d canvas API directly. I like working with Mermaid (http://knsv.github.io/mermaid/index.html) to create flowcharts. Raphaël is a small JavaScript library that should simplify your work with vector graphics on the web. Just run it and use it. It mainly covers sequence diagrams and flowcharts. PlotKit is a complete rewrite of CanvasGraph. If you’re serious about doing 3D on the web, this library is for you. Literally Canvas is an awesome HTML5 drawing …